Cave seems to have replicated one of its arcade escapades on the 3DS and it looks and plays like a treat. Taking a tank based approach to shooting mayhem, the polygon count could only have been dreamed of on home based, yet alone handheld system, only a generation ago. Power up cards change weaponry and add an extra element to the involvement in a very polished title. Not surprising with input from the creator of Radiant Silvergun and Ikaruga.