email201125

Here we have all the games in the email201125 Section.
GameBoy Advance
RPG
A splendid, sprawling epic cocooned in a wonderful threads of Shining Force story. Lovingly crafted sprites reminiscent of the halcyon era of the Super Famicom.
Switch
Platform
Not so sure on the art of vengeance, but the art of this game is truly gorgeous: like a tour of Japan itself with high, snowy peaks, speed lined neon backdrops, bamboo forests – not that the old school platform hack, slash, bounce from wall to wall avoiding the rotating chainsaw blade gameplay gives any respite for sight seeing. Truly 2D at its roots and its a triumphant game thanks to the skill of Sega’s select ninja few programming crew.
Nintendo DS
Action
A Japan exclusive and special release in that Club Nintendo members were the only ones able to obtain a copy. A tribute to the classic title and very tasty Game & Watch making good use of the DS’s merits and with clever single and multi player modes to extend the games longevity.
GameBoy Advance
RPG
Nintendo unleash their fine and healthy imagination in Ketchup World in this tomato themed action RPG really looking the colourful part. Surely a classic of the future and deserving of a wider audience.
Virtual Boy
Shoot Em Up
Assume control of the Rangnarok ship in the battle to regain control of a rogue space colony. 2D vertically scrolling blast fest given a 3D element by the ability to shift between different planes. Relatively short, but the usual shields, weapon and pod power ups and detailed backgrounds make this a blast worthy of the Hudson Soft brand.
Virtual Boy
Sports
Accomplished take on the sport with players choosing their peg before casting off. A nice feeling of satisfaction at bagging a beauty and true fishermen and ladies will relish the challenge of the fight. Well presented and nicely animated. Whilst not up there with Virtual Bowling and Gundam, its slowly becoming a bit of a dark horse in VB collecting.
GameBoy Advance
Shoot Em Up
Vertically scrolling shooter but requires you to keep an eye on the ground with a bomb option too. Classic Famicom shooting action.
Nintendo DS
Platform
Sequel to the seminal Super Famicom platformer with child like cartoony crayon squiggles and cheery colours making for a bright and breezy platformer. The key as before is to not lose Yoshis passenger for too long so the punishment of instant death is lessened encouraging exploration for the hidden coins and areas. The attributes of Yoshis passenger also come into play with Peach able to slow down falls Mary Poppins style with her brolly and Mario can rebound eggs off walls for tactical shots at seemingly unreachable targets. The double screen DS is put to good use – sometimes only the bottom screen can be used to see the enemy masked up top as in the clever clash with the ghost in the mirror.
Nintendo DS
Action
Club Nintendo exclusive but the ghost memberships were well worth the effort when playing this wee belter. Strangely expansive for a give away title (well for those with the required points) with atmospheric rain lashing down on the Goemon style towns through which our samurai be suited players stroll. Plenty of opportunities to test martial arts ability soon prevail with the mic being used to issue commands to your player such as kick or punch. Players can also transform into a lycra suited sentai with the feel of plenty of cheese and ham as in Ouendan as the over the top transformations take place. Multiplayer only for two or three players and players must work in true Wa harmony to beat the bad boss.
GameBoy Advance
Platform
Platform romp with distinct Japanese humour and cultural references aplenty, including a cheeky boss run in reminiscent of Ghouls and Ghosts. If the cliché can be forgiven, a hidden gem, or possibly more a hidden whoopee cushion.

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