Famicom Cart

Here we have all the games in the Famicom Cart Section.
Famicom Cart
Action
A lack of shadowing does make avoiding some of the hazards across the castle a bit haphazard for our young samurai. But the levels are well set out and Irem have designed an impressive set of depth to this action based title. Known in the West as Deadly Towers.
Famicom Cart
RPG
Konami shows it class in this action RPG that features possessed hot-dogs and witches set to a skeleton background. Full of those slick touches that announced this company will make gaming waves.
Famicom Cart
Action
Famicom arcade conversion in fine fettle as participants have to run a gauntlet of futuristic obstacles to get to the other end of the course. Hurdles must be lept, ramps and booster squares propel the runner to the goal and its possible to leap from power square to power square in order to reach the finish line in record time.
Famicom Cart
Platform
Nintendo goes for an early Disney look approach to realising Mickey and Minnie in this good, clean platform adventure. Clever touches and plenty of colour to put a spring back in your gaming step.
Famicom Cart
Platform
A fun journey into old school platforming as Jack whizzes through the bomb laden levels and bonus sections. Works well on the Famicom and brings plenty of fun to the party: an oft forgotten ingredient in some modern gaming pies.
Famicom Cart
Action
Milon dons his night cap and blows a few bubbles at enemies as he scales up the castles platforms. Secret doors and breaking walls can reveal hidden routes and surprises. Good, solid platforming fun. Apart from the crumbling ones… Known in Japan as ‘Meikyuu Kumikyoku Miron no Daibouken.’
Famicom Cart
RPG
Incredibly emotive chip tunes that strum the heart strings in this fine specimen of a Famicom RPG. Taito have done an excellent job of keeping the sprites cute, but to scale so that a vast world can be explored. The boat makes traversing the world a real pleasure. Square may have grumbled on seeing the results, yet what better a company to model your fantasy RPG on? And Taito have put their own twist on the combat with shooting as opposed to number crunching against adversaries. Subtitled Ragon no Fukkatsu.
Famicom Cart
Platform
The versatile Ropitto robot negotiates the platforms nicely warping between sections and firing off a few volleys to keep unwanted attention at bay. Once taken out, players continue as the boy who controls Ropitto. Subtitled ‘2100 no Daibouken.’
Famicom Cart
Platform
One of those Japanese titles which never has even heard of the term mass market and goes out to please its native audience. As such its levels look superb with Mount Fuji and Hiroshige style clouds in the background as Oniisan (older brother) jumps over toori gates and avoids mini samurai in the platform sections.
Famicom Cart
Platform
Blobby accompanies your quest to free the bonnie princess and his abilities to transform into a key or a trampoline cannot be undervalued in a platform game. Some clever conundrums and tight fixes to negotiate. Also known as Fushigina Blobby.
Famicom Cart
Platform
Two on two battle action with a variety of locales including the obligatory electric fence. Kunio kun comes to the fore and proves he can still pull a mighty punch. Known in Japanese as Nekketsu Kakutou Densetsu.
Famicom Cart
Action
The classic title involving digging holes, trapping the aliens and then digging them into the ground without getting caught. Comes in new fangles mode with some impressive sprites and the old school version for the real purists. The music is where these Compass Circle titles really excel and this is no exception. Its really possible to feel the love of the developers in this impressive labour of love.
🏆Brilliant!
Brilliant Famicom Cart
Platform
The Nyankies instead of Yankees comes from the sound a cat makes in Japanese. Captures a cheesy Eighties feel with ease as the cat heroes swing through downtown Manhattan. The game is full of innovative touches such as hoover feet and being able to grab on to platforms, Bionic Commando style. Known as Rockin Kats in the West and also abbreviated to NY Nyankies.
Famicom Cart
Platform
A shroud of oriental mysticism encircles Ninja Gaiden’s gameplay that demands the patience of a Zen monk to complete some of the pixel perfect jumps. A very tidy conversion of the arcade giant and some towering, imaginative bosses that dwarf your character.
Famicom Cart
Platform
The mere site of a ninja gets Genki going, but Tecmo’s skill of shrinking down the shuriken spiked world gives a great sense of scale to the levels and the colossal bosses. And in true ninja style it often requires outthinking and outwitting the boss rush to win the day. Known in the West by its subtitle: The Dark Sword of Chaos.
Famicom Cart
Platform
More ninjas than you could shake a stick at as Hattori takes evasive action by heading from the trees as the procession marches through the forest. A shuriken throwing star or two never did any harm to Hattori’s chances of progression either. Good, traditional, staple platforming fun, as Japanese as miso soup.
Famicom Cart
Platform
Perfectly suited to the hardware as our wee ninja leaps around the platform levels dispatching shurikens to clear a path to rescue his beloved. Smashing though platforms to get a shortcut and grabbing the ghosts that rise from bosched opponents are all part of the fun.
Famicom Cart
Platform
An old school coin op style to the gameplay as our Ninja hops upwards to try and gain vertical ground up the screen. Cheeky oni enemies and nasty ninjas try and hinder progress, but a well-dispatched shuriken assists to put paid to them. And the gratitude of the little obachan at having hoped from wall to wall up the well makes it all worthwhile.
Famicom Cart
Platform
Delightful gaming as the wee ninja sprints through platform section to avoid the unwanted attentions of Dharma or sneaking along the sea bed avoiding over zealous octopus. Climbing up the mountain platforms to reach the top dispatching shurikens and the inevitable fall to the base is a good dose of arcade gameplay. Just remember the saying in Japan “Fall down seven time, get up eight times.” (Or twenty seven in Genki’s case…)
Famicom Cart
RPG
Ninjas are never too far away in this feudal Japan RPG with cute sprites and turn based combat very much of its 8Bit style.
Famicom Cart
Action
Competitive platform action to help rescue the damsel, or egg, in distress. Wholesome, heathy gameplay by the lashing.
Famicom Cart
Platform
With cheery chip tunes to accompany the on screen platform action, the closest companion Genki can think of for those unfamiliar with Q Taros charms would the the New Smoo. Yet with our loveable ghost being able to float, the action more resembles a shoot em up as shots can be fired in between gobbling rice balls. Sadly a floating ghost was deemed too much for Western gamers and a cherub was used to replace him. Known as Chubby Cherub in the West.
Famicom Cart
Action
The nyan of the title refers to the meow noise a cat makes and our feline friend plays up to dog stereotypes by trapping hapless dogs in manholes that they walk right into round the town.
Famicom Cart
Shooter
Nicely done conversion of the arcade smash, unfortunately missing the Uzi controller. Uses a cross hair marker instead of light gun in a similar vein to the Neo Geo classic Nam 75. The gun toting hero is hard as nails.
Famicom Cart
Platform
Pac Man is the height of retro chic. Plenty of ghosts to avoid and water pumps to jump on in this brightly coloured classic. (What is it with platform games and water pumps?!) The name Pac comes from the Japanese onomatopoeia from the sound of munching away, as our little friend tends to do.
Famicom Cart
Action
The ghost AI remains as fierce some as ever. One to show your grandchildren as to why your reflexes have been shot through.
Famicom Cart
Action
Battle against various other animals such as rats, bats and cows to knock each other out by rolling balls along the tabletop. Each character has their own unique characteristics making them difficult to beat.
Famicom Cart
Platform
Another fine discovery from Columbus with fast paced platform shooting action presented to Capcom’s lofty standards. The gameplay seems to have taken on board recent mobile gaming releases with sometimes unforgiving pixel perfect play required. But the boss rushes are like a shoulder massage to gamers of a certain vintage.
Famicom Cart
Simulation
Early Famicom release with bold primary colours and cutesy penguins to ornate the table. The bonus section is a homage to Mario as he runs from side to side bouncing the ball back up to try and break down the princess platform and free her.
Famicom Cart
Simulation
Very tidy ball mechanics and nice power ups in the shop make for a fine pinball game. The RPG fantasy theme throws bosses into the mix besides the power ups and the levels are themed with gargoyles and skeletons in keeping with the theme. Super table top flipper fun.

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