Gamecube

Here we have all the games in the Gamecube Section.
Gamecube
Simulation
The game that allows players to create their own customised Kaiju monster with the initial appearance based on a few choice questions players get asked. The monsters can gain experience, but the overall aim is to keep the peace on the island and protect it from attacks from Godzilla wannabes. Title translates as Monster Island. Subtitled Amazing Island. Features a GBA link up for an added dimension to play.
Gamecube
A Bit Special
The ‘Kero Kero’ of the title comes from the onomatopoeia for the sound a frog makes. But no wonder the frog is squawking as it gets hammered around the course in a game of croquet with frogs instead of balls. Various conditions to consider too like in golf such as the wind direction or the fact that the ball is a frog and will jump off spiders webs or launch at passing flies. Comes with a really enjoyable four player mode to take full advantage of the hardware.
Gamecube
Sports
Subtitled ‘New Generation Vs Legends.’ Kinikuman is an alien prince whose escapades are detailed in the Shonen Jump manga. This is a whacked out wrestling game with both story and tournament modes that could teach the WWF games a half nelson or two.
Gamecube
Action
With a full complement of the series totalling twenty characters, Bandai has pushed the boat out to bring the full on anime to life. Plenty of fisticuffs as fans would expect when such a spontaneously combustible crowd are confined together. Controls are simplistic making this one not only for the joypad dexterous. Initial story mode play is required to unlock a lot of the many stages with frequent special requirements to complete a story mode level, such as within the time limit. Mini games are fun to enjoy too with challenges such as sneaking into a building unnoticed or collecting stolen sweets plus multiplayer varieties aswell. Also known as Zatch Bell Mamodo Fury.
Gamecube
Action
Mass brawls with more speed lines than Akira and a stupendously slick cel shaded look as you’d expect from anime artistes Bandai. Bizarre group of characters each with an extra persona like Ranma.
Gamecube
Action
Shows its animation studio roots in playing like an anime complete with a fine array of characters and superb specials. The settings are imaginative too with a digger surrounding the fight ring in the quarry stage and what looks like a bizarre transportation of Stonehedge to central London as players battle it out around the Houses of Parliament. Fast and furious fight action.
Gamecube
Action
Shows its animation studio roots in playing like an anime complete with a fine array of characters and superb specials. The settings are imaginative too with a digger surrounding the fight ring in the quarry stage and what looks like a bizarre transportation of Stonehedge to central London as players battle it out around the Houses of Parliament. Fast and furious fight action.
Gamecube
Sports
Beautiful courses and the opportunity to make your own character with a clever analogue shot system to make this club the competition. A formal approach to the sport with a good variety in courses from desert, to mountainous, to volcanic island via Egypt.
Gamecube
Sports
Swish presentation is a given with Nintendo and the colourful characters are full of sunshine in this pleasant stroll round the course like that first spring sun on your back as the birds herald their return.
Gamecube
Sports
One of the best branches in Nintendo’s laurel rests on the GameCube and adds co-operative two player gameplay with one to drive and one to take care of the items, cranking up the entertainment. The classic ingredients are all still present with battle mode one of them, but the weapons can now be stolen adding to the dream finishes of knocking out an opponent to whiz past them at the finish line. The added tactical dimension is how long to hold on to weapons when they can be pinched away.
Gamecube
Sports
One of the best branches in Nintendo’s laurel rests on the GameCube and adds co-operative two player gameplay with one to drive and one to take care of the items, cranking up the entertainment. The classic ingredients are all still present with battle mode one of them, but the weapons can now be stolen adding to the dream finishes of knocking out an opponent to whiz past them at the finish line. The added tactical dimension is how long to hold on to weapons when they can be pinched away.
Gamecube
A Bit Special
A must for multiplayer adding so much more enjoyable by beating those you hold dear to the mini party games. Simple to pick up and play, but the fun really draws out the competitive spirit.
Gamecube
Sports
Spiffing graphics, perfect ball physics and smooth menus are a given with Nintendo sports titles. Yet there is plenty to add to the fun of the tennis here with octopus opponents, special moves smashes and interactive courts
Gamecube
Puzzle
For the uninitiated Mr Driller must suffer the threat of repetitive stress injury and frantically drill from the surface to the goal. Drilled blocks of the same colour collapse presenting a hazard so careful thought is the order of the day. But at the same time limit is set by depleting oxygen reserves. The lovely sprites mask a truly hardcore experience when freebased from its graphical candy, but when its so easy to get into and so sweetly coated it’s a true pleasure to drill deeper. Features a world tour with themed levels from around the globe (and a fine Indiana Jones tribute) and a frantic multiplayer mode where up to players race to the goal. Plenty of extras too and smooth presentation.
Gamecube
One on One Beat Em Up
Outstanding graphical talent must make opponents of the Naruto series despair, such is the flair which the fox spirited ninja and accomplices are realised. And the graphical flavour really excels in four player mode – if only there was more time to appreciate it. The multiplayer grapples work well with the addition of auto targeting missing from Guilty Gear and ilk that really makes it workable. The counter moves to diffuse an opposing technique also add to the tactical nous required to flourish in this ninja world. But the super specials unleash purely devastating results.
Gamecube
One on One Beat Em Up
Outstanding graphical talent must make opponents of the Naruto series despair, such is the flair which the fox spirited ninja and accomplices are realised. And the graphical flavour really excels in four player mode – if only there was more time to appreciate it. The multiplayer grapples work well with the addition of auto targeting missing from Guilty Gear and ilk that really makes it workable. The game engine has been under scrutiny too with combos more rounded and the additional ability to keep an adversary in the air with a few additional well-timed strikes. The counter moves to diffuse an opposing technique also add to the tactical nous required to flourish in this ninja world. But the super specials remain in there with devastating effect.
Gamecube
One on One Beat Em Up
Evolves the fighting engine more honing it down rather than taking a chisel and hammer to it but whilst subtle, the improvements are welcomed. Countering moves makes for some slick comebacks and the uber specials are only possible in certain circumstances such as when low on energy. A Mission mode adds welcome distraction and a challenge worthy of a ninja. Mana from heaven for Naruto fans.
Gamecube
One on One Beat Em Up
Beautiful ‘new age’ anime graphics with a cel-shaded, mean and moody look making this a must have for fans of the Naruto series. Slick presentation and seamless cut scenes as you’d expect from an anime tie in. Ginormous o.t.t. special moves and solid play mechanics mean even those not aware of the series will have plenty to get their teeth (and fists) into here.
Gamecube
Sports
The bright lights reflect on the court as the players pumps squeak away to accompany the authentic commentary and swift end to end action.
Gamecube
Puzzle
Compilation of three of the finest puzzlers to come out of Kyoto: Dr. Mario, Yoshi’s Cookie and the lesser known Panel De Pon. Remixed soundtracks, crisp, easily distinguished graphics with nice, retro sound effects. Whilst most veteran gamers will be familiar with the other two, Panel De Pon is possibly the unsung hero of the collection with tiles being switched around to clear lines in time honoured tradition. Simple, yet deadly addictive.
Gamecube
Action
Full on compilation of all out action mini games that utilise the relentless pacing of the anime to be crammed full of visual impact as tough as the attacks themselves. Memorable games include the parachuting sequence with an octopus parachute in a bizarre twist on the Pilotwings series. A rhythm action take on a RPG fight sequence in tidy cel shaded sprites and the mayhem of random objects reigning down from above whilst under attack make it hard to encapsulate the chaos into words.
🏆Brilliant!
Brilliant Gamecube
Action
A request from Shigeru Miyamoto lead to the orginal creator of Pac Man producing this update where in a novel twist the player can control the ghosts. Available only as a demo disk from Club Nintendo, Pac Man is reinvented by controlling the ghosts making for amazing multiplayer matches. The way it works is to have Pacman play via the GameBoy Advance link up so that the ghosts cannot see Pac’s position, only that of the 3D maze on the television screen.
Gamecube
RPG
A real Nintendo tour de force with Mario, Yoshi et al enjoying the colourful scenery, pseudo 2D look and Nintendo’s love of the gamer, never leaving you high and dry without a clue. So good it was remade for the Switch.
Gamecube
Simulation
This online simulation card battle game features over 400 types of cards, including enemies and items from the PSO series.
Gamecube
A Bit Special
Nintendo have a fine tradition of challenging the gaming genres, many of which they established themselves. And Pikmin is a fine example as the wee creatures are dispatched to complete various tasks in what becomes a vey strangely compelling, highly-addictive game that is much easier to pick up and play than describe.  
Gamecube
Platform
Akira’s involvement helps give Rockman a timely boost on his fifteenth anniversary with very smooth cel shaded graphics bringing the mega franchise up to modern expectations. But its ultimately a return to the old school roots of the series that make the platforming sections a real joy. Includes the broadcast quality anime intro which is from the Japanese TV series.
Gamecube
RPG
Such a fabulous world lends itself to becoming a role playing game and it looks a treat in cel shaded glory as Megaman whizzes around getting into the turn based battles Genki certainly wouldn’t challenge such a well-equipped character too.
Gamecube
One on One Beat Em Up
The joy of ending the debate: who would win between Falcon from F-Zero and Ness from Mother? Yet beneath the pretty candy-coloured characters lies a pretty brutal fight engine.
Gamecube
Action
Moves like a YouTube speed play video as Sonic zips across the platform levels with forays into 3D platforms too to take breath. The F-Zero tribute race stage is well worth a ride. Can also link to the GBA games to add extra special options.
Gamecube
Platform
A compilation package of monstrous proportions containing parts one, two and three of Sonic the Hedgehog, Sonic and Knuckles plus Sonic Pinball. This compendium on the life of the spikey one also contains versions of Sonic 3D Blast and Dr. Eggman’s Mean Bean Machine specially tailored for the Japanese release. Despite their age this package offers hours of high velocity gameplay and is a great way to savour a trip down memory lane Sega style. To be this good indeed takes ages.

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