New Arrivals - Games & Hardware
All the latest games, hardware, figures, merchandise, gaming magazines etc that have recently arrived in store are here. Use the filter below to select your console and narrow your search
All new arrivals. Use the menu to narrow your search.
Super Famicom
Platform
Yoshi’s Island was a late Super Famicom release around the debut of the Playstation in Japan, yet its timing seemed to ask what all this 32Bit fuss was about. The crayon-like, colourful gaming world is charming with delightful, forgiving gameplay that relies on ability without any cheap shots from unseen enemies or blind leaps of faith. Yoshi’s flexibility came to the fore with eggs being launched using the intuitive targeting system to reveal secret areas – all very well providing Baby Mario didn’t stray for too long. A superb way to bow out for the SFC; a veritable ace up the sleeve from the former Kyoto playing card maker.
Super Famicom
RPG
Spooky, gothic RPG for old hands Enix in which merely moving through the play area drains your health so you must kill to keep up your soul meter and stay alive. Playable as knight or devil with separate routes adding to the longevity, as does the masses of hidden areas. Oozes atmosphere.
Super Famicom
Simulation
Worthy of purchase for the box artwork alone if it weren’t for the well designed mecha waiting their turn to attack each other inside. A lesson in strategy combat titles thats truly absorbing and well worthy of the Squaresoft label. Praise due to the Cybernator creator Toshio Tsuchida’s work on the mecha design.
Super Famicom
RPG
European style fantasy RPG with sprites and attention to detail befitting of the most enchanting of European pageantry. Enix was the main rival to Square in these heady sixteen bit RPG days and games such as Mystic Ark show the talent of the team in this exquisite expedition.
Super Famicom
RPG
Plenty of nostalgia for those who appreciate their DQ series. And it looks splendidly resplendent in its Super Famicom spruce up with such sparkling graphics you almost expect glare from the stately gems decorating the palaces. A quest it is and not for the faint hearted with plenty to pull on the heart-strings. But well worthy of preserving for the gaming vault of its top triumphs.
Playstation
Shooter
Early PSX 3D shooter which adopts a Blade Runner style cityscape for the G Police to explore in futuristic copters. The cut scenes are plentiful, de rigueur at the time.
GameBoy Advance
Action
A triple A Nintendo game that oozes class from every conveyor belt Mario must traverse or rope he must swing on in order to get the key and free the stolen Mario toy. Being a Kong title the big showdown always hangs over the player. But the level design and multiple solutions show the vast amount of work that have gone into this superbly rendered action puzzler.
PS2
RPG
Fantasy style space adventure (or should that be Phantasy with its similarity to PSO?) The group battles are intense and the plot woven with the extreme skill of a games company with a wealth of experience. Very emotive soundtracl perfectly suited to the on screen action.
PS2
Shooter
Its surprising how intuitive controlling a massive mecha can become and, with a good range of movements to master, players soon can strafe with the finest before unleashing a powerful rocket into an opponents mid rift.
Playstation
Shoot Em Up
Military based verticle scroller with lavish attention to detail. A keen eye will be needed to avoid the barrage of enemy assaults.
Playstation
Shoot Em Up
Vertical, arcade – style blaster complete with all powerful laser to liberally apply to frazzle all on screen. Chain attacks are also possible boosting your score multiplier and adding a new dimension to gameplay. Thankfully slightly easier than its sequel to prevent any permanent retina damage. This is the second print version, hence the change in cover.
Nintendo 64
Action
Genki’s weapon of choice is a craftily dispatched red turtle shell. A poison chalice to follow up the mode 7 marvel that was the Super Famicom original, yet utilises the additional processing power of the 64 well with mud tracks and other vehicles on the circuit.
Sega Hardware
Memory Card
Nice translucent blue finish to this VMU which allows users to toy around with their saved data. Dreamcast: we salute you.
Nintendo 3DS
Action
Beast battling game with quite a legion of followers in Japan so it is with some pride Nintendo bring it to the 3DS. Its easy to see why though with expertly rendered ogres to lay into with precision planned armouries all looking very easy on the eye and making the very most of the hardware. Oozes with the Capcom polish of a triple A release.
Famicom Cart
Platform
The striking colour scheme gives Wagan Land its distinctive look, but it works well with pad in hand in practise to keep the levels clear. A very enjoyable platform romp with the developer showing a firm grasp of the Famicom’s architecture.
Sega Saturn
Simulation
Cheery, department style tunes and equally happy avatars accompany the doe eyed mange inspired characters as players interact to as best win over their favour and at worst avoid a slapped cheek.
PS2
Rhythm
The sequel to the genre defining title brings a welcomed save feature and plenty more mini game madness including a Galaga style shoot em up where tapping the drum skin fires shots (Namco not being one to forget its rich gaming roots) and drum rolling to blow up balloons – a tap on the rium when done. But the crux of the fun remains the songs – from Doraemon and Anpanman anime songs to Beethoven via J Pop from the likes on Mini Moni.
Playstation
One on One Beat Em Up
Developed from an anime series, Shaman King sees you being able to charge up a spirit meter through pressing the correct button when urged to do so by your spirit persona. When the meter is full the persona can be summoned to unleash a frenzied assault on your unexpecting opponent in true over the top anime style. Exquisite presentation as you’d expect from Bandai with full bodied voice acting and silky smooth cut scenes. Masses of unlockable characters too.
PS2
Action
Third and possibly final installment of the samurai slasher seeing refreshing new backgrounds with the addition of Parisien Jaques played by Jean Reno (Leon, Wasabi.) Whilst never cynical, Genki is very envious of the angel who teaches Jaques to speak Japanese in an instant. Reaches new pinnacles on the PS2 with fully rendered scenery in glorious 3D including beautiful forests and marvellous magic effects. A true samurai would only play with the sword controller though.
Super Famicom
Puzzle
Panel de Pon is also known as Puzzle League. Lines must be matched up but blocks can only be shifted horizontally to clear the on screen action. Liften head and shoulders above the competition by Nintendo’s exceptional presentation.
PS2
One on One Beat Em Up
Cracking fight title with clear, arcade style arrows making sure players know which one their fighter is in the middle of a melee. Four player bouts are a real scream, but the multi player action works just as well alone adding an extra dimension to the bout in having to keep an eye firmly focused on opponent fighters. The anime license adds a real varnish of classy sheen to an already well polished, triple A title.