A different game, namely Doki Doki Panic, was used as the game engine for the American release of Super Mario Bros 2. As such there was a chance to release it in Japan to see what exactly gamers get up to in the States (as Japan is quite transfixed by American dealings.) The game itself features ambitious graphics and more off the horizontal plane gameplay: all round more experimental.
Second hand. Light manual cover impressions. Very slight box imperfections.