New Games / New Stock

All our games in stock are listed here. The most recent games are listed at the top. Use the filter menu below to select your console if you need to narrow your search.

All games in stock. Use the menu to narrow your search.

PC Engine CD ROM
Shoot Em Up
Outer space meets the Atlantic Ocean in this vintage series full of robotic aquatic creatures of the deep that appear to be rejected prototypes for Tomy’s latest toy range.
PC Engine HU Card
Sports
King of the ring slug fest from the dark destroyer Cream, with the bonus of a side scrolling beat ’em up thrown in there for good measure like Legend of Success Joe on the Neo Geo in which you hunt down your father’s killers. Some cool and mean pugalists and trainers to choose from including Cutie Ann and the Yakuza look a like Mr. Ran. Training is also possible in the gym with medicine balls tossed at you to test your reflexes along with bag work.
PC Engine HU Card
Sports
Power Drift was a monster of a mechanised, car based coin-op released in the late eighties. Asmik has done an honourable job of the conversion, keeping the jostle for positions and this remains a fun reminder of a golden era of Sega arcade dominance.
PC Engine HU Card
Platform
PC Kid’s giant head comes in handy to deliver cranium crushing Glasgow kisses to enemies that come at you surfing, fishing, even catching insects. Full of fresh ideas. Also known as ‘Genjin’ or ‘Bonk 2’ or perhaps even ‘Bonk’s Revenge’.’
Mega Drive
Shooter
The sheer pace of Mercs makes for a fun run and gun where the run is at a good pace. As such the players has to think fast in this old school combat game and be wary of dynamite instead of power ups. Thankfully there are plenty of weapon upgrades on offer. Known in Japan as Senjou no Ookami II.
Famicom Cart
Shoot Em Up
Vertically scrolling shooter set in a land before time. Some very smart power ups available to turn your dragon from a look a like of Puff the Magic Dragon into a three headed fire breathing beast!
Game Gear
Simulation
Gundam in Japan is huge in both popularity stakes and sprawling stories. Humans enter the cockpits of giant mecha robots to fight with other suitably proportioned mecha robots.
Wonderswan
RPG
Improved visuals (including a stunning sea shrine update), conversation speed, combat system and new cut scenes along with an uplifting, orchestral music score. Huge bosses that seem to want to crawl out the screen. Playable as fighter, thief, ninja or three mages. So much loving from Square.
Famicom Cart
Shoot Em Up
Conversion of the coin op is garishly illustrated in primary colours. Traverse levels in a wee opa opa pod trying to restore peace to the Fantasy Zone. Unusually the levels don’t scroll but are wrapped around and the boss can only be reached through destroying the ten bases first. Thankfully supplies can be procured from passing hot air balloons bringing welcome relief.
Super Famicom
One on One Beat Em Up
Very tasty one on one fighter based in ancient Japan on a manga that looks like a Samurai version of Fist of the North Star. Keiji is well portrayed as the confident warrior from the manga series with a roster of well-designed characters such as the loyal samurai and the attractive, devote female Christian missionary. The backgrounds look straight off the set of Shogun.
Super Famicom
RPG
Makes big improvements over the already accomplished prequel bolstering the size and randomness of the quest as it follows a twisting path. Visually engrossing with excellent battles requiring every member of the team to be working together to fully utilise their spells or weapons. And there are a potential of eight distinct characters available to join your merry men. All with the epoch defining level of RPG presentation and establishing team play as the future of RPG’s.
Super Famicom
Sports
The essence of Nintendo’s brilliance captured in a piece of software that draws in the beginner gently but demands hours of dedication to fully master the power slide turns. Perfect controls plus simple mode seven graphics equal the definitive Mario Kart version. Even the battle mode would beat other rivals as a stand alone title as you stealthfully attack fellow competitors. A seminal title and a lesson in programming guaranteed to give prickly armpits and sweaty palms on latter levels.
Super Famicom
RPG
Traverse the lands in your merry band with battles never too far away. The classic Enix fight interface is never celebrated more than in the Dragon Quest series and it remains a cherish memory in many a Japanese household.
Super Famicom
RPG
Traverse the lands in your merry band with battles never too far away. The classic Enix fight interface is never celebrated more than in the Dragon Quest series and it remains a cherish memory in many a Japanese household.
Super Famicom
RPG
Stunningly beautiful in a sprite based Super Famicom way, Capcom proved it had more to it than mere fight fests in this masterpiece. The artwork for the box is well worthy of mention too. Still the title is a little more linear than the work of its rival: the mighty Final Fantasy series, but Breath of Fire at least manages to singe its Chocobo feathers. (It’s no shame to say it wouldn’t hold a torch light to Link. But Genki has always had a glint in its eye for any Zelda title.) Plenty of hours gameplay on offer and a well woven story line.
Super Famicom
Sports
SD football at its finest with shrunken versions of Gundam and Kamen Rider nipping down the wing to use their super-human powers to rise like a canary and ripple the onion net. Plenty of futuristic stadiums to choose from.
Super Famicom
Platform
Rare developed the Donkey Kong series with revolutionary, rendered, solid visuals squeezing high level performance out of the SFC and sleek play mechanics. Team work is essential to succeed with each monkey having their own special ability: Dixie can hover in the air thanks to her rotating pony tail, Diddy can roll through enemies to get out of a tight fix. Plenty of ropes, switches and barrels make the player develop primordial levels of inquisitiveness with the backgrounds toying with anything that looks remotely interactive. Its easy to see where the series continued to go from strength to strength without any slip ups.
Wii
A Bit Special
Bound to bring a tear of joy to the eye of Saturn loving gamers containing both the Saturn original and a brushed up version for the Wii. This version has a wealth of extras plus there are beautiful cut scenes to celebrate Nights twelfth anniversary. And the rumours persist the game can be changed into Christmas Nights somehow.
XBOX
Shooter
So named from the flash of light from the barrel when the sniper pulls the trigger in this fine shooter with accuracy and stealth paramount to progress. Very exciting in terms of building the pressure – similar to the seminal Goldeneye on the N64.
Nintendo DS
A Bit Special
Known in Japan as ‘Akachan wa Doko Kara Kuru no?’ or ‘Where do babies come from?’ Continues the loved up frantic stylus action of the first title innovating further to keep things as fresh as your breath on the in game dates. Starts by having to get past a sumo wrestler to reach the dream girl as you pass her on the escalator. Also involves negotiating a river full of crocs and even cleaning up a wound for your beloved. Thankfully keeps the slick, clubland style graphics of the prequel.
Famicom Cart
Shoot Em Up
A vintage vertical scroller that pulls up its bar stool and satisfactorily sups its tipple, safe in the knowledge that what it does, it does very well. Don’t expect any favours, but it does make a great adventure.

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