New Arrivals - Games & Hardware
All the latest games, hardware, figures, merchandise, gaming magazines etc that have recently arrived in store are here. Use the filter below to select your console and narrow your search
All new arrivals. Use the menu to narrow your search.
Dreamcast
Simulation
Excruciating detail in this Evangelion game and the fans wouldn’t have it any other way. Superb visuals, sharp avatars and the finest voice actors and actresses bring the Sci Fi world to life.
Dreamcast
Simulation
Mech battle sim with dramatic orchestral score and plenty of zooming in and out to the action. Player avatars and a fine sci-fi plot (well in anime terms) complement the action superbly.
Dreamcast
Simulation
Table top simulator doing a good job of converting the game of Othello to the Dreamcast.
Sega Saturn
Simulation
Full of footage of Ai performing her fine repertoire and in-depth interviews.
Dreamcast
Simulation
Life is never dull in the bright and breezy world of the Pia Carrot cafe with adorable staff with plenty to say.
Playstation
RPG
Squaresoft utilises its RPG experience as the Chocobo bird takes centre stage. Well, there is a torch light held to it in the dungeons, if not quite centre stage. Delightful rendered levels.
Mega Drive
Simulation
A Sega strategy title that allows you to choose you characters for your team and then use superior tactics to defeat your rivals.
PS2
Sports
As with each update Konami has worked hard on its game to improve and cement its position as league leader. The instantly recognisable stars of the modern game look more detailed than ever. Opponent AI makes the series’ rivals look like clod hopping donkeys. But it is in providing the raw clay for the player to craft unique goals that deserves the highest praise – never channelling strikers down the same avenue to goal. The Liveware refers to being able to play online and enter Konami cups to become the top player in the whole country.
PS2
Simulation
Great weather effects as drivers whiz through suburban and metropolitan Japan ensure the workers and schoolchildren get to where they need to be on time. Its crucial to keep up speed, but signals and stopping distances must be observed in a land where trains stop to coach markings on the platform. Highly unusual.
Famicom Cart
Platform
Delightful gaming as the wee ninja sprints through platform section to avoid the unwanted attentions of Dharma or sneaking along the sea bed avoiding over zealous octopus. Climbing up the mountain platforms to reach the top dispatching shurikens and the inevitable fall to the base is a good dose of arcade gameplay. Just remember the saying in Japan “Fall down seven time, get up eight times.” (Or twenty seven in Genki’s case…)
Famicom Cart
Platform
A varied platform action title in the style of the colourful Toei animation with the feline hero taking to air balloons, sailing ships and submarines to tackle the platform shooting levels, besides using those famous boots to scale the heights of some levels.
Famicom Cart
RPG
The early potential of Square’s masterpiece realised in a superb piece of programming. Simple commands to attack, block, run or use an item but when he story is so skilfully woven it stands as a tapestry in RPG design. The airship allows players to take to the skies opening up the gaming universe allowing greater freedom without the trekking.
Playstation
RPG
A more compact quest than the open gaming world featured in the initial instalment with players savouring the action through different time lines that cross each other adding to the replay potential. Painstakingly beautiful gaming world that is full of vibrancy thanks to the 2D graphics. Executed with that distinctive Square class that the developer exudes.
Playstation
Simulation
Further evidence of Japanese skills in making spooky psychological software comes courtesy of Human who were busy terrifying gamers well before Capcom’s zombie onslaughts. Graphic murders involving scissors lead you to think you’re next as you point and click light puzzle elements away towards revealing the murderer’s true identity. Occasional appearances of the scissorman will put a chill down your spine and quick thinking is needed to evade his advances. A panic meter can be used if fully charged to escape temporarily however this can only be used three times before becoming exhausted. In game items can be used as weapons, but once used they can’t be restored to the gaming world so quick thinking is a must.
Playstation
Platform
Luscious pastel backgrounds with plenty of soothing green in the foreground as players take on the role of king bee Pinobee. Plenty of nice touches such as the growth in size of our platforming star with lots to savour for the fan of the genre.
Please note this is the Best version. Disk has been lightly buffed. Slight manual cover impressions.
Playstation
One on One Beat Em Up
A tongue in cheek take on the fighting world from Konami, not particularly renowned for its fighters, but this is an accomplished piece of well presented programming. The action is 3D all interspersed with smooth 2D cut scenes adding much to the entertainment. Mega combos and massive super moves which are charged by holding the button down when given the opportunity.
Super Famicom
RPG
Martime based RPG in the classic Super Famicom mould. The sea setting makes for anice change over the fantasy based realms and the sprites are lovingly realised. Our hero Duke must build his way up from lowly shipmate to take charge of his and the countrys destiny with plenty of pirate distractions on the way. Beautiful action RPG in that distinctive 16Bit graphical style with detailed and adorable sprite based world full of character. Borrows the hook shot from Zelda with lots of secret areas too. A little short compared to Zelda, but quality not quantity is the result.
Super Famicom
Shoot Em Up
Very desirable and highly colourful, saccharine sweet vertical scroller from the ripe old vintage year of 1993. Nice to be reminded of the sunny side of gaming with the release of so many gangster games.
Super Famicom
Platform
Action orientated title with Goemon landing on a planet where he is worshipped like a god. Some small puzzle elements including a mini game on the Puyo Puyo style Taisen dama. Goemon at its craziest best, pure genius. Subtitled The Reason Why I Became A Dancer.
Super Famicom
Platform
Miyamoto san’s finest moment? Certainly packed full of the creative genius of a man who can recall the innocence and fun of childhood. Vast diversity from the spooky Ghost House levels and their translucent ghouls to bouncing off fugu fish over sea levels to skimming under a platform ledge with cape fully extended to swoop in on that hidden coin. Perfectly suited to the 2D medium and so much to explore to obtain a perfect score. Set a bench mark never realised again and that was on the machine’s release. The finest 2D Mario title amongst some pretty strong competition.
Super Famicom
Sports
A fine tribute to the sport taking a cutsey approach to representing the wrestlers and with plenty of fun that the sumo powers would be unlikely to approve of as bouts take place on beaches with rabbit umpires or on the Statue of Liberty, or as the sumos modesty gets revealed.