Shop

Here we have all the games in the Shop Section.
PS2
One on One Beat Em Up
New meets old as stylish anime speed lines are spliced with traditional pilgrim hats, baggy, monk trousers all set to tatami mats and with atmospheric rain downpours. Some serious special moves that can blast your opponent across the entire, and sometimes lengthy, arenas. Great blend of action and specials spiced up with some sumptuous anime.
Nintendo DS
Action
Treasures work remains innovative and refreshing as the developer continually reinvents itself never resting on the laurels of its underground hardcore fan base. The anime’s distinct and sometimes creepy look with lurchingly tall characters has carried over effortlessly and the whole production oozes the sort of vintage claret class you’d expect from the aptly named developer. Mass four player brawls are possible, but the one player mode makes for interesting battles with what look like extras from Spirited Away but the lightening gameplay gives little opportunity to admire the scenery.
PS2
One on One Beat Em Up
Cracking fight title with clear, arcade style arrows making sure players know which one their fighter is in the middle of a melee. Four player bouts are a real scream, but the multi player action works just as well alone adding an extra dimension to the bout in having to keep an eye firmly focused on opponent fighters. The anime license adds a real varnish of classy sheen to an already well polished, triple A title.
PSP
One on One Beat Em Up
The huge series has its roots here, but its hardly a humble first edition with delicious cel shaded sprites and plenty of visual pyrotechnics to truly cross the bridge between anime and gaming, even if it looks more like the bridge between the living and underworld at times. The PSP was designed for titles like this.
PSP
One on One Beat Em Up
Ten colourful characters with two more unlockable in this veritable showcase for the PSP’s processing prowess with crisp, cel shaded graphics straight out of the smash anime series. Add to that the speed lines and the over the top special moves and you have a must buy for anime fight fans.
PSP
One on One Beat Em Up
Bringing the intensity of the manga source material to the PSP and looking droolingly swish: full of colour, spped lines and streamlined cel shaded graphics making it like savouring the anime version at times. New moves and modes with the pizzaazz of the spirit attacks thankfully remaining in tact.
PSP
One on One Beat Em Up
With a mighty cast of around seventy characters and over fifty of those playable, there’s certainly plenty to get your teeth and fists into in this latest instalment of the chic, cel shaded combat extravaganza. Looks can indeed kill and the in game action has the feel of the anime – a definite thumbs up.
PSP
One on One Beat Em Up
The anime’s distinct and sometimes creepy look with lurchingly tall characters has carried over effortlessly and the whole production oozes the sort of vintage claret class you’d expect from the series. Two player tag battles are a joy with what look like extras from Spirited Away but the lightening gameplay gives little opportunity to admire the scenery.
PSP
One on One Beat Em Up
The animes distinct and sometimes creepy look with lurchingly tall characters has carried over effortlessly and the whole production oozes the sort of vintage claret class youd expect from the series. Two player tag battles are a joy with what look like extras from Spirited Away but the lightening gameplay gives little opportunity to admire the scenery.
PS2
RPG
A shift from the usual fisticuffs as players explore a Japanese town with a heady mix of traditional martial arts, high school students and talking lion teddy bears. Subtitled Hanatareshi Yabou.
PSP
Action
With a mighty cast of assailants, there’s certainly plenty to get your teeth and fists into in this off shoot of the chic, cel shaded combat extravaganza. More of a cutesy approach has been taken with the look and the action is firmly rooted in 2D scrolling fight fun making for some frantic action using the dash attack. The in game action has the feel of the anime having captured the essence excellently – a definite thumbs up.
PC Engine HU Card
Puzzle
Move parts of pipe around the screen to ensure the safe passage of the ball. Like all great puzzlers, really simple to play; yet gameplay soon becomes devishly fiendish causing very sweaty palms!
PS2
Simulation
Based on the breath taking anime with high school heroine’s Saya vampire slaying and incredible production values, this second part of two is perfectly playable without owning the first. Treats players to sections of incredibly detailed anime and at various injunctions you must choose a course of action with multiples routes and outcomes.
PC Engine HU Card
Shooter
A spiritual sequel to Operation Wolf, but this time the player traverses in an Ikari Warriors style. Gritty to the point where you can almost hear the grenade pin squeaking in teeth, the action is complemented by Nam 75 style into the screen shooting battles. Classic arcade shooting.
XBOX 360
RPG
Akira Toriyama once again uses his DragonBall drawing skills to sublime effect in working in tandem with some of the brawn behind the Final Fantasy series to bring us a Japanese flavoured action RPG with plenty of spiky hair and bush eyed creatures. The action is true to their long held design principles and there arent too many surprises along the way, but this adds to the warm, secure feeling of being in deep in the cosy RPG world. Tidy sub quests and completion lists for monsters and items add much to the overall quest.
Sega Saturn
RPG
Based on the anime this RPG utilises the license to good effect by having fully animated battle scenes. The overall look of the game is more nostalgic with nicely detailed sprites. Warrants the yellow label warning.
Famicom Cart
Action
An unusual action title where players negotiate maze like screens to free up hostages from angry hordes of ninja who soon join your pursuit.
Super Famicom
Simulation
Genki would rather not be running around after the horses, chicken and sheep everyday in this farm management game. Still the prospect of golden eggs helped Genki out of bed at the break of dawn. Freedom to visit others in town. Miyamoto san would be proud. Highly original.
Gamecube
A Bit Special
Subtitled ‘A Wonderful Life’, Genki would rather not be running around after the horses, chicken and sheep everyday in this farm management game. Still the prospect of golden eggs helped Genki out of bed at the break of dawn. Freedom to visit others in town including the archaeologist, barmaid and little tree people (only after eating a special mushroom.) Miyamoto san would be proud. Highly original.
GameBoy Original
Action
Bomberman style action where players use carefully placed bombs to take down opponents and clear the stage. Care must be taken to not back yourself into a corner with a ticking bomb for company. The levels become more and more devious as progress is made, but never unfair. Known as Atomic Punk in America and Dynablaster in Europe.
Famicom Cart
Action
Known as Robo Warrior in the West, the Bomber King must get through the levels by dropping bombs to clear a path whilst taking down the array of enemies taking pot shots at your mecha suit. Good blend of tactics and action.
PC Engine HU Card
Action
Absolute classic gameplay assures Bomber Man a place in the gaming hall of fame. Simple graphics suit the fast pace perfectly as later 3D attempts remonstrated. Multiplayer is where this comes into its own.
Famicom Cart
Action
Absolute classic gameplay assures Bomber Man a place in the gaming hall of fame. Simple graphics suit the fast pace perfectly as later 3D attempts remonstrated. Multiplayer is where this comes into its own.
Super Famicom
Action
An inventive twist on the Bomberman World in the form of an action puzzler. The bombs move across the screen in formation and players must detonate them at the right time and target the right bomb in order to create a chain reaction and clear the stage. Quick thinking is a must.
PSP
Action
Bomberman has a charm that seems eternal, especially hard to beat in multiplayer. Handhelds are perfectly suited for the game as its not possible to keep a close eye on opponents adding much adrenalin as a tidy amount of TNT suddenly rolls past. Hudson has done a very fine conversion: not overcooking the processing power to compromise the tasty morsels of gaming heaven on offer. Instead a funky, fly Tokyo style gives the title new impetus.
PSP
Action
Not too sure how excessive amounts of TNT help ensure that colourful Bomberman Land is pieced back together again, but that is the challenge of the one player story mode. The excellent four player mode is possible with only one copy of the game though making for some devilishly delightful gameplay – one of the most engrossing multiplayer mash ups ever. Also included are the mini game attractions from the PS3 big brother making for a well-rounded package.
GameBoy Color
Action
Bomberman uses all his nous to clear the screen of enemies and whatever needs clearing to complete the mission such lumps of meat on the Neanderthal level. Tactical positioning, use of power ups and quick thinking are a must to stay alive. Subtitled Yami no Senshi.
Playstation
Action
Isometric take tried to drag the PC Engine success of Bomberman into the 32bit world, but the new improved graphics add little to gameplay in Genki’s humble opinion. A must for fans of the series though with highly amusing story mode.
Playstation
Action
A interesting take on Bomberman as he busts out of his maze to take on 3D isometric levels which need some degree of bad guys and blocked paths clearing before the goal can be reached. As such it is more suited to a one player story mode than its usual incarnations and looks mighty fine in its graphical approach.
Super Famicom
Puzzle
Genki has whittled away many an hour playing Bombuzal. Sadly not so many hours are on offer to whittle away, but it it one of those games that could prove not all hours pass at the same rate. The reassuring lift music may help, but the crux of the action involves detonating all bombs on screen. Action can be viewed from an isometric or overhead viewpoint to ensure the detonation doesn’t take out the player too or that the crumbling path that can only be crossed once is the right order to proceedings.

Menu

GenkiVideoGames.com - Japanese Imported Video Games, Consoles & Hardware