Super Famicom

Here we have all the games in the Super Famicom Section.
Super Famicom
RPG
A delight from start to finish no matter how many times you savour its entwining story with luscious visuals and recapture the powerful emotions stirred by in game events with a moving musical score. Gameplay is nicely balanced between action and exploration with a solid array of weapons to power up and spells to cast. Best to put everything else on hold before entering this enchanting world. Japanese title Seiken Densetsu 2.
Super Famicom
RPG
Improves the visuals of Secret of the Mana to an exquisite standard whilst tidying up the AI of party members to make group movement more responsive. And that party can be made up of your standard RPG fare members but may also include imaginative additions such as a werewolf or Amazonian native. Mind you the whole gaming world is teeming with creative creatures and intriguing comrades imploring you to delve deeper and discover more. Thankfully the real time battle system remains firmly intact as it certainly wasn’t broke.
Super Famicom
RPG
Improves the visuals of Secret of the Mana to an exquisite standard whilst tidying up the AI of party members to make group movement more responsive. And that party can be made up of your standard RPG fare members but may also include imaginative additions such as a werewolf or Amazonian native. Mind you the whole gaming world is teeming with creative creatures and intriguing comrades imploring you to delve deeper and discover more. Thankfully the real time battle system remains firmly intact as it certainly wasn’t broke.
Super Famicom
RPG
A game comparable to a Hiroshige picture and not just in the way the characters are written on scrolls. Some of the finest game music which hasn’t aged in the way true classic shouldn’t. Text fills in the story with this being from the era of the Famicom Disk System but the graphical representation is still stylish and on a par with the fine tunes. Draws on Japanese mythology to create a game worthy of being one of the classics.
Super Famicom
RPG
A game comparable to a Hiroshige picture and not just in the way the characters are written on scrolls. Some of the finest game music which hasn’t aged in the way true classic shouldn’t. Text fills in the story with this being from the era of the Famicom Disk System but the graphical representation is still stylish and on a par with the fine tunes. Draws on Japanese mythology to create a game worthy of being one of the classics.
Super Famicom
Platform
Just like buses, another delightful looking Super Famicom game comes along and gamers of a certain vintage feel their fingertips feeling a lot less arthritic. Kaizou Chounin Shubibinman has fine heritage on the PC Engine and is known as Shockman in the West. This SFC re-release is a very exciting development that will hopefully be well supported and keep the trend going.
Super Famicom
Sports
Released on many formats including the Saturn (as the saucy ‘Wangan’ series) and the Dreamcast and later platforms as the ‘Tokyo Highway Battle’ and variants, the roots of the series can be found here on the Super Famicom. Plenty of appearances of the Drift King who endorsed the series and looks slightly suspicious in his large sunglasses. Race against an opponent or solo in illegal highway showdowns through Tokyo Metropolis.
Super Famicom
Sports
Nothing too flash: the Willy Thorne of the pool genre. Not that it doesn’t dazzle at times and its not just the glare off the hot spot, but the fine ball mechanics and presentation. A very accomplished Super Famicom table game.
Super Famicom
RPG
Fantasy style RPG tribute to the Final fantasy series with cute sprite based town roaming cut with detailed monster stand offs. An emotive story and that classic Super Famicom look make for a fine role playing game.
Super Famicom
Simulation
Bullfrogs baby blending an accessible interface with incredible attention to detail. Genki struggles to consider the complexity of the algorithms that must be going on as every little tweak such as to the transport system seems to have a knock on effect. The appearance of Sonic ensures it doesn’t take itself too seriously.
Super Famicom
Shooter
Dog fighting shooter game with pilots having to hunt down opponents as well as having to drop bombs on ground targets. Namcot sets the historic dog fight setting well and implements mode 7 to great effect.
Super Famicom
RPG
A fine RPG with plenty of game references in the Super Famicom controller which appears in one of the many locales and in game characters called Akihabara. Its hard not to see the 16 Bit era as one of the golden ones for RPGs, especially on the Super Famicom. And Enix use all their experience to cut loose and add some humour to their fine RPG engine.
Super Famicom
Action
Arcade smash converted very suavely to the Super Famicom losing none of the all action gameplay with swarms of enemy assailants nor lacking any of the over the top ‘Running Man’ presentation that sees competent play rewarded with prizes. The two stick control method of the arcade is replicated well with the direction pad for movement and the buttons for firing and it soon becomes second nature once practised a little. A right royal romp in two player mode.
Super Famicom
Action
Arcade smash converted very suavely to the Super Famicom losing none of the all action gameplay with swarms of enemy assailants nor lacking any of the over the top ‘Running Man’ presentation that sees competent play rewarded with prizes. The two stick control method of the arcade is replicated well with the direction pad for movement and the buttons for firing and it soon becomes second nature once practised a little. A right royal romp in two player mode.
Super Famicom
Platform
A great twist on the platform theme as the football mad soccer kid runs from platform to platform with his football never too far from his possession. The ball can be used to jump on to reach higher levels, or volleyed into adversaries to take the wind out of their sails. Bright, breezy platforming fun.
Super Famicom
Puzzle
A puzzle off-shoot of the Ganbare Goemon world in which the rotund Ebisumaru must be guided through isometric puzzles through manipulating the terrain that lies ahead of him. Plenty of familiar looking chaps pop up and bonus items add an extra dimension to gameplay  whether or not to go out of the way to collect them. But bumbling Ebisumaru plods on regardless of the surrounds so care must be taken to keep him onboard.
Super Famicom
Action
Super Famicom take on the famed laser disk title that wowed arcade gamers back in the early nineties. The action tries to replicate the hurried need to react quickly to the changing terrain and forced scrolling which would test the joypad dexterity of even the GamesMaster himself.
Super Famicom
Shooter
Take on giant mecha adversaries that dart around onscreen in this anime themed light scope game from the big N themselves.
Super Famicom
Shooter
A very faithful arcade conversion lacking only in cigarette burns in the cabinet and jammed coin slot. With added battle mode. Hard to put down even today. Subtitled The Original Game.
Super Famicom
Shooter
A very faithful arcade conversion lacking only in cigarette burns in the cabinet and jammed coin slot. With added battle mode. Hard to put down even today. Subtitled The Original Game.
Super Famicom
Shooter
Star Fox utilised the new FX chip to the maximum producing a tight 3D shooter worthy of the Nintendo branding. As with all Nintendo classics, the gameplay is introduced to you gradually as you slowly begin to master control of the nippy airwing. Great control sees you weaving between buildings, skirting under bridges and taking on fruit machines in no time… With lavish presentation including banter with your fellow animal wing men, Starfox is a Super Famicom must have.
🏆Brilliant!
Brilliant Super Famicom
Action
The original cart is a rather rare side scrolling beat ’em up from Kemco with solid 2D visuals and gameplay that they don’t make quite like they used to. Each character has their own special move – the hand grenade can certainly have its use at times. Simultaneous two player mode adds to the enjoyment of this very playable romp.
Super Famicom
One on One Beat Em Up
Requiring no introduction. The game that ignited the 16 Bit world and made a killing for importers at the time. As such worthy of a place in any collection. Thankfully the price has dropped somewhat too. With such brilliant characterisation, attention to detail and finely honed play mechanics its easy to see how Street Fighter swept the world. Subtitled the World Warrior.
Super Famicom
One on One Beat Em Up
Finely tweaked version of the original in the first of many milkings of Capcom’s cash cow. New costumes and slightly better balance to the fighting mechanics as the SFII phenomena started to kick in. Subtitled Hyper Fighting.
Super Famicom
Simulation
A space fantasy theme with very tidy anime avatars and a stirring, militaristic soundtrack.
Super Famicom
Puzzle
Very pleasant puzzler of the Puyo Puyo ilk but slightly more cerebral with some splendid power ups and fun two player match ups.
Super Famicom
Simulation
US tanks running at a fair pace through the heat haze and over the sand dunes of a certain dessert based Gulf state. The cursor and cockpit view create the tank feel well and invoke sheer panic as shells rain in from sometimes unsighted sources.
Super Famicom
Action
Something about Bomberman just seemed to click on the Super Famicom and it fits the format like a Tokyo cab drivers white gloves. Perhaps it was the relatives limitations of the format that permitted Hudson to develop the series, rather than to try and invent the Bomberman genre as found on later platforms. Happy days.
Super Famicom
Action
Superb version of the seminal multiplayer title that is perfectly suited to the SFCs sprite powers. Tweaked to perfection without any superfluous power ups to unbalance the gameplay. And the purest form of gaming in multiplayer.
Super Famicom
Action
Fine use of the SFC’s palette and some n ice extras such as being able to ride kangaroos in order to zip around planting tactical bombs a little bit quicker. The tweaks never dominate a fine game that never needed fixing and add to the fun factor.

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