Platform

Here we have all the games in the Platform Section.
Super Famicom
Platform
Bright and breezy platformer in the traditional 16Bit style with bold, colourful characters full of well-animated expression. In an unusual twist Taruroto uses his tongue to eat blocks and whack away enemies. Recommended to fans of the genre. Subtitled Magic Adventure.
Famicom Cart
Platform
Bright and breezy platformer which was also further developed into a 16Bit platformer with bold, colourful characters full of well animated expression. Recommended to fans of the platform genre.
Famicom Cart
Platform
Fine sequel in a series of right and breezy platformers which were also further developed into a 16Bit platformer with bold, colourful characters full of well animated expression. Recommended to fans of the platform genre with lovely, uncluttered sprites making for refreshing gameplay. Subtitles Mahou Daibouken or Magical Adventure.
Famicom Cart
Platform
Good, family Famicom fun as players use their pea shooter like weapon to run amok through the cities (and its sewer system when not quick enough to avoid the tumbling manhole.)
Famicom Cart
Platform
Old school platform action executed with a dab hand with a fine game engine masked by the cutesy sprites. Keep an eye out for guests from Rolling Thunder in the mini games that add variety to the platform hopping and bopping.
Famicom Cart
Platform
Cat and mouse platform action as players traverse the platform levels with cat often right on your tail before dispatching them Itchy and Scratchy style with a rolling cannon ball or tactically placed bomb. The format was made for such titles.
Virtual Boy
Platform
An ambitious pseudo 3D rendition of Mario’s universe which is a very enjoyable plod and his second outing on the format after Mario Tennis. Koopa shells can be used to dispatch enemies such as ghosts from the platforms which are connected into the foreground and background with pipes. The levels roll on continuously so its an old school high score that carries the kudos.
Playstation
Platform
SNK truly mastered the ability to produce fun games in 2D such as Metal Slug which reminded the gaming cognoscenti there was life and gameplay without polygons. Pure refined game mechanics to bring a smile to the face of the most grizzled gaming veteran.
PS2
Platform
Saving hostages who show their gratitude, looking at the sheer shock on faces of enemy soldiers as they get snuck up on by stealth, charging all guns blazing with a tidy power up including the tasty double machine gun, feeding your face until it grows a little too big, and vehicles galore…. Enough to make you well up with pride. Plenty of nw vehicles to command and giant boss ships to let rip into. A distinct shift in this instalment, but gives the player more chances (at times) and plenty of firepower for encouragement. Wearing its 2D tats with pride, Metal Slug: we salute you.
Mega Drive
Platform
Busts out the familiar Moon Dance as a special move along with plenty of checks to the family treasure to superb chip versions of all the classics. It can get a little surreal at times, but perhaps thats a fitting tribute to Mr Jackson and his flamboyant character. Just wait until bubbles pops up.
Super Famicom
Platform
Capcom excels in these Disney backed licenses producing killer app visuals to back up its ever dependable gameplay. No doubt the results would please the Disney big wigs with such extravagant attention to detail and colourful, rich sprites utilising the circus theme to the hilt. Gameplay is kept fresh by collecting uniforms that change the players abilities – be it tossing enemies around screen, climbing walls or a hoover to vacuum up coins. Subtitled ‘The Great Circus Mystery.’
GameBoy Advance
Platform
Disney’s demands on Capcom to ensure it cherishes its license brings out stunning results on the hardware be it the SFC, MD, GG or here on the GBA. Crisp sprites with astounding attention to detail make you feel your stay is at a five star hotel. Good, clean platform fun executed with a panache and design flair few developers can match.
Super Famicom
Platform
A dream collaboration between Capcom and Disney that really came up trumps. Capcoms attention to detail more than matches Disneys demands and the gameplay is fluid and inventive with looks to kill. This initial instalment is actually harder to come by than the sequel.
Super Famicom
Platform
Unbelievably fluid animation capturing the fine emotive expression of Mickey. Delightfully revisits the cartoons earliest years with a spiffing black and white intro level and the early characters that featured in Mickey’s early scrapes. A special ghost level awaits, but we will try and keep the suspense. Splendid example of the genre. Hats off.
Famicom Cart
Platform
Nintendo goes for an early Disney look approach to realising Mickey and Minnie in this good, clean platform adventure. Clever touches and plenty of colour to put a spring back in your gaming step.
GameBoy Advance
Platform
The usual suspects are here from Walt’s theme parks. Play involves throwing a dice and trying to gain a crystal besides some colourful platform section. Known as Disney’s Party in the West.
Super Famicom
Platform
Well suited to the 16Bit format, Mickey once again comes up a winner in this assuringly familiar platform adventure. Gas is used to fill balloons to travel up to seemingly out of reach platforms or get a gulp of air quickly out the sea with water being used to put out fires. Ice levels, water based worlds and lashings of Disney magic as treasure chests come alive and walk off. Nice bosses and dramatic sound effects in a highly endearing platform escapade.
Famicom Cart
Platform
A fun journey into old school platforming as Jack whizzes through the bomb laden levels and bonus sections. Works well on the Famicom and brings plenty of fun to the party: an oft forgotten ingredient in some modern gaming pies.
Famicom Cart
Platform
The versatile Ropitto robot negotiates the platforms nicely warping between sections and firing off a few volleys to keep unwanted attention at bay. Once taken out, players continue as the boy who controls Ropitto. Subtitled ‘2100 no Daibouken.’
Famicom Cart
Platform
One of those Japanese titles which never has even heard of the term mass market and goes out to please its native audience. As such its levels look superb with Mount Fuji and Hiroshige style clouds in the background as Oniisan (older brother) jumps over toori gates and avoids mini samurai in the platform sections.
PC Engine HU Card
Platform
Also known as Peachboy, Momotaro can explore villages Goemon style in this multiple ending platformer featuring an obligatory ice level aswell as more cultural aspects of the Momotaro Legend. Though Genki struggles to recall the bit about the lollipop wielding octopus devil!
PC Engine Super CD ROM
Platform
The highlight of the series with some very tidy platforming action which gives fans plenty of secret info on the heroine Yuko. Subtitled The Legend of a Fantasm Soldier.
Switch
Platform
The beautiful, timeless anime look of Valis is revived to celebrate her thirty-fifth anniversary and the gameplay is just as wholesome and rewarding now as it has been on many a retro platform over the decades. Valis parts one to three show the bishojo is definitely back.
Super Famicom
Platform
Platform title based in feudal Japan with luscious period setting graphics setting the moody tone nicely for supernatural adversaries that draw on Japanese folklore and mythology. Armed with a trusty spear Imoto is charged with rescuing Shizuka with some kind assistance from the deities in the form of power ups. Full Japanese title ‘Kousoushinrai Densetsu Musha.’
Famicom Cart
Platform
Blobby accompanies your quest to free the bonnie princess and his abilities to transform into a key or a trampoline cannot be undervalued in a platform game. Some clever conundrums and tight fixes to negotiate. Also known as Fushigina Blobby.
Super Famicom
Platform
Stands on a podium (probably a bamboo pole) above its many platform peers on the SFC. A kung fu style hero battles all manner of Japanese folklore with one legged umbrella and Dharma dolls rolling around. The levels are very atmospheric with a blend of Kyoto temples and urban skyscrapers with some lovely Mode 7 and parallax effects. Clever, compact programming and a host of imaginative characters and the ability to level up as players defeat enemies. Bravo!
Famicom Cart
Platform
Two on two battle action with a variety of locales including the obligatory electric fence. Kunio kun comes to the fore and proves he can still pull a mighty punch. Known in Japanese as Nekketsu Kakutou Densetsu.
Nintendo DS
Platform
The best-selling DS game and its easy to see why with Mario in his element in the platform levels and it perfectly suited to the DS handheld. Hats off to you Mario.
🏆Brilliant!
Brilliant Famicom Cart
Platform
The Nyankies instead of Yankees comes from the sound a cat makes in Japanese. Captures a cheesy Eighties feel with ease as the cat heroes swing through downtown Manhattan. The game is full of innovative touches such as hoover feet and being able to grab on to platforms, Bionic Commando style. Known as Rockin Kats in the West and also abbreviated to NY Nyankies.
PC Engine HU Card
Platform
Colourful platform frolics with simple gameplay for a gentle introduction to the genre. Based on a children’s TV show run by the Japanese equivalent of the BBC, the simple sprites make for a refreshing look. A few puzzles thrown in there too for variety.

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