Super Famicom

Here we have all the games in the Super Famicom Section.
Super Famicom
RPG
A dream collaboration between Square and Nintendo gives Mario the fondest of farewells in this last SFC release from the plump Italian plumber. Brings next generation levels of graphical prowess to the humble 16Bit console but as ever with the big N the focus is intently on deliriously fluid gameplay. And as you might expect from the Kyoto company, the game eases you in gently with controls fit for those unfamiliar with Square’s RPG-ing world. Draws on the massive potential of the Mario universe with the emphasis firmly on fun and the balance favoured on action.
Super Famicom
Platform
Miyamoto san’s finest moment? Certainly packed full of the creative genius of a man who can recall the innocence and fun of childhood. Vast diversity from the spooky Ghost House levels and their translucent ghouls to bouncing off fugu fish over sea levels to skimming under a platform ledge with cape fully extended to swoop in on that hidden coin. Perfectly suited to the 2D medium and so much to explore to obtain a perfect score. Set a bench mark never realised again and that was on the machine’s release. The finest 2D Mario title amongst some pretty strong competition.
Super Famicom
Sports
Genki is a big fan of Kid Dracula and his appearance in this golf game adds much intrigue with special shots and a belfry load of bats. Dorabochan is not the only colourful, pixelated character though and Naxat have cut loose to bring us the best of their rich imaginations.
Super Famicom
Puzzle
A nice twist on the squishy Puyo Puyo empire that sees players having to tackle predetermined screens of the jelly like beans. But there are RPG elements first before the player gets to the puzzles as our heroine, Rulue, takes centre stage. Full title: Super Nazo Puyo 2 Ruru no Tetsuwan Hanjyouki.
Super Famicom
Action
Players fire up a grappling style hook to pop open larger balls to break them up into smaller balls which in turn must be popped to clear the stage. Ladders and blocks add to the equation as do adversary attacks. Delightful backgrounds from Thai temples to Chinese houses as players tour the globe.
Super Famicom
Platform
Imaginative bosses and use of the console’s splendid palette make Super PC Kid a very colourful game. Transformation are in there as in the seminal PC Engine versions: this time PC Kid can change into an ostrich, a crab or a dragon. Putting the fun and blue skies back in gaming. Also known as Super Bonk.
Super Famicom
Platform
Also known as Genjin, this wee man has to rate as one of the coolest and talented game characters around. Spin, head slide, bite, climb trees and waterfalls, perform rhythmic gymnastics, turn into a bird, a drill, an angel, even a tank to help deal with some even more zany adversaries. Putting the fun back into gaming.
Super Famicom
Platform
Also known as Genjin, this wee man has to rate as one of the coolest and talented game characters around. Spin, head slide, bite, climb trees and waterfalls, perform rhythmic gymnastics, turn into a bird, a drill, an angel, even a tank to help deal with some even more zany adversaries. Putting the fun back into gaming.
Super Famicom
Sports
Bit of dark mystery behind this digitised pinball game and as such the ball mechanics arent quite as smooth as a more cartoony interpretation of the table top title. But the tables are nicely done with plenty of atmosphere and this is a welcome addition of an undercooked genre on the SFC.
Super Famicom
Sports
The sequel has twelve teams for you to try and guide to glory. Hudson has had to remove the hu Stadium of the PC Engine edition, but there are plenty of extras to compensate. Classic match ups possible between the likes of the ‘Wholes’ and the ‘Buffers’. Two player mode.
Super Famicom
Shoot Em Up
Conversion of the arcade monolith based on part two with an extra intro level. Tough and unforgiving, but the true shmup fan wouldn’t have it any other way. Never has Genki been so grateful for slowdown to get out of the many tight fixes that must come with trying to contain the expansion of the Bydo Empire in R-Type.
Super Famicom
Simulation
Steamy Seta release: that is if you know your east from your west tiles in mahjong. Not quite as wild as the Saturn version, but still saucy enough for a Nintendo title in their most conservative Kyoto era.
Super Famicom
Shooter
This cart will get you in the mood for blasting with three variations on two shooting games. Blastris includes shooting mole like creatures that pop up and reshaping Tetris style blocks. Lazer Blazer is a straight forward blaster. Good variation of the light gun shooter format.
Super Famicom
Sports
A snazzy Bob Smith introduces the action in digitised form as the on ice action positively zips along. The play area has been squashed up a bit, but it works well in terms of being able to spot a pass as the puck zips along from end to end.
Super Famicom
One on One Beat Em Up
Martial arts mayhem requiring no introduction. With such brilliant characterisation, attention to detail on the small screen and finely honed play mechanics its easy to see how Street Fighter swept the world.
Super Famicom
Sports
In the distinct Namcot graphical style as seen in its tennis titles making Super Sumo very visually appealing. Nice to see a bit of artistic license too with head butts possible, though the purists may not approve.
Super Famicom
Sports
An ace of a tennis title with simple sprite graphics that aid the on court action. The character reactions also help you identify with your player. Known and loved as Super Tennis in the West.
Super Famicom
Puzzle
Bumper package of Tetris 2 plus Bombliss: Tetris with a wee twist in that successfully completed rows make bombs that can then be detonated by completing that row. The results can clear away a huge proportion of the screen and tactical explosions add an extra element to the fine original Tetris without detracting from its core values. Known in the West as Tetris Blast.
Super Famicom
Sports
Nice touches to this baseball game such as the players crashing into the barrier when they fail to grab a catch or the big screen lighting up when another home run is tonked.
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One on One Beat Em Up
Plenty of foxy female protagonists going tete a tete in the Pretty Fighter 2D mould each trying to be the champ (with a side bet on the highest hemline.) Popular enough to be found on the PC Engine and Saturn as well with PSX updates.
Super Famicom
Platform
With an unlikely looking hero in the shape of a small crocodile and dinosaur look a like, players fire the katakana sound ‘Gya’ out of their mouths to stop crabs and octopuses attacking. Plenty of Japanese zaniness in the appearance of lucky cats and a quick bonus game of bingo.
Super Famicom
Platform
With an unlikely looking hero in the shape of a small crocodile and dinosaur look a like, players fire the katakana sound ‘Gya’ out of their mouths to stop crabs and octopuses attacking. Plenty of Japanese zaniness in the appearance of lucky cats and a quick bonus game of bingo.
Super Famicom
Platform
Fun and colourful platforming escapades. Genki particular holds a flame to the level which zooms out making the platforms look smaller so the speed players can zip through. Plenty of challenges from some unusual ghosts and animals including random game of snap help the series humour shine through.
Super Famicom
Sports
Players select various techniques to go had to head against lycra and leather clad ladies in this sanitised version of the PC Engine girl on girl wrestle sim. Plays like a turn based wrestling RPG with well drawn sprites in a strangely sparse genre. Reaches quite a premium on the PC Engine.
Super Famicom
Simulation
Table mahjong seems to sttract a lot of bunny girls and guys in shades and this anime based board game is no exception. Draws on the source material well to keep things lively with expressive avatars and even some quiz questions on the show.
Super Famicom
Action
The video game version of Blade Runner as players and their Matrix style assailants engage in inter governmental espionage to complete the missions by stealth and by force in a futuristic setting. Well ahead of its time and a very ambitious project that deserves a second look.
Super Famicom
Sports
Football simulator as coaches drill their players before unleashing them on the opposition to wreak havoc in the opponents box. Well thats the theory anyway. A window at the top of the screen shows the action unfurling in a similar style to Formation Soccer. The view below shows the player monitoring, just like the Opta index.
Super Famicom
RPG
Political uproar and war are the themes of this strategic RPG from ex-3DO developer Riverhill. Complemented by clever isometric view of the action.
Super Famicom
One on One Beat Em Up
Great take on the Korean martial art that faithfully recreates the speed of the sport at almost Olympic level velocity and as many axe kicks as the hamstrings would permit. The quick thinking makes for a real feel of getting a grip on the sport as does the ability to be able to manoeuvre round the ring.
Super Famicom
Side Scrolling Beat Em Up
Playable as either Gundam F-91 or Ultraman Great in super deformed, squashed down style this title also stars Kamen Rider Balck EX of the rich host of anime related characters on show. Side scrolling fighting action with added fireball move to lash out at the bizarre bunch of imaginative alien assailiants inspired by the Ultraman and Gundam series.

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