Super Famicom

Here we have all the games in the Super Famicom Section.
Super Famicom
Sports
Bit of dark mystery behind this digitised pinball game and as such the ball mechanics arent quite as smooth as a more cartoony interpretation of the table top title. But the tables are nicely done with plenty of atmosphere and this is a welcome addition of an undercooked genre on the SFC.
Super Famicom
Sports
The sequel has twelve teams for you to try and guide to glory. Hudson has had to remove the hu Stadium of the PC Engine edition, but there are plenty of extras to compensate. Classic match ups possible between the likes of the ‘Wholes’ and the ‘Buffers’. Two player mode.
Super Famicom
Shoot Em Up
Conversion of the arcade monolith based on part two with an extra intro level. Tough and unforgiving, but the true shmup fan wouldn’t have it any other way. Never has Genki been so grateful for slowdown to get out of the many tight fixes that must come with trying to contain the expansion of the Bydo Empire in R-Type.
Super Famicom
Simulation
Steamy Seta release: that is if you know your east from your west tiles in mahjong. Not quite as wild as the Saturn version, but still saucy enough for a Nintendo title in their most conservative Kyoto era.
Super Famicom
Shooter
This cart will get you in the mood for blasting with three variations on two shooting games. Blastris includes shooting mole like creatures that pop up and reshaping Tetris style blocks. Lazer Blazer is a straight forward blaster. Good variation of the light gun shooter format.
Super Famicom
Sports
A snazzy Bob Smith introduces the action in digitised form as the on ice action positively zips along. The play area has been squashed up a bit, but it works well in terms of being able to spot a pass as the puck zips along from end to end.
Super Famicom
One on One Beat Em Up
Martial arts mayhem requiring no introduction. With such brilliant characterisation, attention to detail on the small screen and finely honed play mechanics its easy to see how Street Fighter swept the world.
Super Famicom
One on One Beat Em Up
Martial arts mayhem requiring no introduction. With such brilliant characterisation, attention to detail on the small screen and finely honed play mechanics its easy to see how Street Fighter swept the world.
Super Famicom
Sports
In the distinct Namcot graphical style as seen in its tennis titles making Super Sumo very visually appealing. Nice to see a bit of artistic license too with head butts possible, though the purists may not approve.
Super Famicom
Sports
An ace of a tennis title with simple sprite graphics that aid the on court action. The character reactions also help you identify with your player. Known and loved as Super Tennis in the West.
Super Famicom
Puzzle
Bumper package of Tetris 2 plus Bombliss: Tetris with a wee twist in that successfully completed rows make bombs that can then be detonated by completing that row. The results can clear away a huge proportion of the screen and tactical explosions add an extra element to the fine original Tetris without detracting from its core values. Known in the West as Tetris Blast.
Super Famicom
Sports
Nice touches to this baseball game such as the players crashing into the barrier when they fail to grab a catch or the big screen lighting up when another home run is tonked.
Super Famicom
One on One Beat Em Up
Plenty of foxy female protagonists going tete a tete in the Pretty Fighter 2D mould each trying to be the champ (with a side bet on the highest hemline.) Popular enough to be found on the PC Engine and Saturn as well with PSX updates.
Super Famicom
Platform
With an unlikely looking hero in the shape of a small crocodile and dinosaur look a like, players fire the katakana sound ‘Gya’ out of their mouths to stop crabs and octopuses attacking. Plenty of Japanese zaniness in the appearance of lucky cats and a quick bonus game of bingo.
Super Famicom
Platform
With an unlikely looking hero in the shape of a small crocodile and dinosaur look a like, players fire the katakana sound ‘Gya’ out of their mouths to stop crabs and octopuses attacking. Plenty of Japanese zaniness in the appearance of lucky cats and a quick bonus game of bingo.
Super Famicom
Platform
Fun and colourful platforming escapades. Genki particular holds a flame to the level which zooms out making the platforms look smaller so the speed players can zip through. Plenty of challenges from some unusual ghosts and animals including random game of snap help the series humour shine through.
Super Famicom
Sports
Players select various techniques to go had to head against lycra and leather clad ladies in this sanitised version of the PC Engine girl on girl wrestle sim. Plays like a turn based wrestling RPG with well drawn sprites in a strangely sparse genre. Reaches quite a premium on the PC Engine.
Super Famicom
Simulation
Table mahjong seems to sttract a lot of bunny girls and guys in shades and this anime based board game is no exception. Draws on the source material well to keep things lively with expressive avatars and even some quiz questions on the show.
Super Famicom
Action
The video game version of Blade Runner as players and their Matrix style assailants engage in inter governmental espionage to complete the missions by stealth and by force in a futuristic setting. Well ahead of its time and a very ambitious project that deserves a second look.
Super Famicom
Sports
Football simulator as coaches drill their players before unleashing them on the opposition to wreak havoc in the opponents box. Well thats the theory anyway. A window at the top of the screen shows the action unfurling in a similar style to Formation Soccer. The view below shows the player monitoring, just like the Opta index.
Super Famicom
RPG
Political uproar and war are the themes of this strategic RPG from ex-3DO developer Riverhill. Complemented by clever isometric view of the action.
Super Famicom
Side Scrolling Beat Em Up
Playable as either Gundam F-91 or Ultraman Great in super deformed, squashed down style this title also stars Kamen Rider Balck EX of the rich host of anime related characters on show. Side scrolling fighting action with added fireball move to lash out at the bizarre bunch of imaginative alien assailiants inspired by the Ultraman and Gundam series.
Super Famicom
Sports
Tackling the mammoth Paris to Moscow to Beijing Rally may not be everyone’s cup of tea and plenty of stamina is needed to get through the race. Yet due to the nature of the race, it is compelling to hang on in there like being just off the Play Offs in Football Manager. Good use of Mode 7 and various terrains even mean the screen bumps around on some levels. Just ensure to have a good navigator.
Super Famicom
Action
A varied game based on the Touchstone Pictures film with very stunning graphics considering its early release. Plenty of fight and flight action with lavish presentation that stays true to the source material.
Super Famicom
Shoot Em Up
Actually a port of ThunderForce III the seminal Saturn and more Mega Drive title of this era. Richly detailed mode 7 backgrounds compete for your attention amongst the swarms of enemy vessels. Not quite up to the mighty source material of ThunderForce III, but not much is.
Super Famicom
Action
Inspired by the weighty puppet license comes a worthy video game translation with great use of the series many vehicles such as the giant air balloon used in great effect in a shoot em up scenario. Plenty of cut scenes to remind you who the heroes are.
Super Famicom
Action
Inspired by the weighty puppet license comes a worthy video game translation with great use of the series many vehicles such as the giant air balloon used in great effect in a shoot em up scenario. Plenty of cut scenes to remind you who the heroes are.
Super Famicom
Platform
Delightful, adorable platformer but don’t let the sweet Disney characters deceive the challenge at the heart of this example of how licensed games should be done. Konami delivers yet again.
Super Famicom
Action
Konami’s delightful Tiny Toons series gets a work out for sports day. Genki is a man’s man, but even our hearts are melted by the cutesie sprites that represent the baby versions of Bugs Bunny and Daffy Duck et al. The gameplay is given a fine work out as Konami was riding the cusp of its 16 Bit wave with some style at the time, complete with Hollywood smile.
Super Famicom
Platform
Sound representation of the cat and mouse game to the point you’ll hear the immortal scream of Thomas. Players can cooperate as fish and footballs are bagged, the latter used as projectiles. The parallax scrolling is very impressive and the bright colours have that friendly, all American feel. The Japanese release is on the medium rare list, that’s for sure.

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