Lovely, old school platformer which has some very vibrant colours and scaling making for plenty of on screen action. The gaming is varied too with much thought and planning appearing to have gone into level design. Well recommended.
Players outwit their opponent spy using traps and various fun items in the game that introduced 80’s Britain to the fun of improper gameplay along with Skool Daze. A fine concept, beautifully executed.
Fast and frantic shooting action as the submarine drops bombs and launches torpedoes to try and keep on top of things. The speed the Famicom shifts the non screen action around impresses and the sprite based simplicity keeps the gameplay uncluttered and adds a visual charm. Plus the distinctive underwater locales keep this feeling as fresh as the school of angler fish awaiting.
Join Tom, Jim, Amy and best buddy Huck for an all American adventure, at least as seen from the eyes of the game’s developers Square. Illustrated by Katsutoshi Fujioka with some fine box art and solid cartoony sprites in game.
Classic old school shooter from the kings of the Famicom era Hudson that ruled the roost with fast paced, arcade shooting action, to paraphrase from the era. Superb box art and good, wholesome gameplay.
Classic old school shooter from the kings of the Famicom era Hudson that ruled the roost with fast paced, arcade shooting action, to paraphrase from the era. Superb box art and good, wholesome gameplay.
The Famicom’s answer to Star Wars as pilots take a cockpit view of this shooter to take down a suspiciously familiar looking man-made star. A simple cursor approach with a radar, but due to a lack of license, you’ll have to hum your own theme tune as you take down the enemy hordes.
Highly collectable original Famicom version. The graphical limitations made programmers work hard on gameplay where Star Soldier excels. The robotic brain pays a visit at the end of level mutating into a bigger, badder boss as you progress. The whole epic series started here.
Stirring chip tunes with that famous film anthem sounding great as Luke negotiates tricky platform sections in a variety of sand and snow based lands, not made easier by dissolving platforms. Taking to the X Wing to take down Tie Fighters (nearly incurred the wrath of the Empire then by getting that mixed up!) Looks impressive in 3D before the vertically scrolling section take on the Death Star tunnels.
Cheery chip-tunes accompany the slick, on-ice action with sound puck physics as it glides across the screen. The players are a good dimension to be able to enjoy a good game and try and avoid a dust up.
Genki has a penchant for ninjas and has no issues with kunoichi (or female ninjas) either. So its great to lap up the quick paced action in this fine example of a femme fatale action platformer. Full of Eastern mysticism and great gameplay to boot.
Players bop opponents utilising their martial skills in this ancient Chinese themed action title to try and clear the screen. Plenty of cliches in the hatchet men who attack and backgrounds, but it has its own style as such. Fun bonus levels too.
Draws on ancient history as players do battle with oni style adversaries. Think of the Monkey series and those trying to lead them astray on their quest. The combat works well and its clear to see why it is a cherished with the rose-tinted retro glasses on.
This version has more going for it that didn’t make the cut for the English language release. Jammed full of Chinese cultural references, or at least Chinese culture from a Japanese perspective, it can be pretty zany at times.
This version has more going for it that didn’t make the cut for the English language release. Jammed full of Chinese cultural references, or at least Chinese culture from a Japanese perspective, it can be pretty zany at times.
The pinnacle of platform entertainment with a sublime blend of power ups and powerful adversaries. Yet the real dazzling gem in this treasure chest is the sheer limitless imagination that Miyamoto san and his crew have poured in, the child-like wonderment that can be copied, but never surpassed.
Genki lacks the will power to resist a retro game that comes with gaming mat and plastic mallet to bash to moles that appear on screen on the corresponding spot on the game mat. Great fun and a wonderful kitsch release. Title translates as Super Mole Bashing.
That famous tune belts out on the chip set and stirs Superman into platform based action. Power ups are used to add to the hero’s special powers. But progress is hard when turned into the weaker Clark Kent, looking very much a salaryman.
Basic commands such as talk, take, search and move help our beloved seal Goma and his faithful companion skilfully travel to Nepal with one or two scrapes along the way.
Takahashi is the star of the Adventure Island series and fans of that and Wonderboy will be right at home. The fairy character tosses projectiles out to help clear a parth through the colourful levels from an innocent age of gameplay. Plenty of opportunities to savour the Break Out style bonus levels. Proper title: Takahashi Meijin no Bug tte Honey.
Set in a Japanese flavoured hell like world, Tarosuke must try and find his way past spooky, limbless ghouls and angry devils to meet King Enma with nothing more for sustenance than hell rice bowls and steamed buns.
Classic Capcom gampelay with its traditional coin op slickness. Players use a sword to block aerial attacks from kite floating bombers and less subtly dispatched numbers from building block windows. Platform lifts, great pacing an even an armadillo armoured boss who rolls up to avoid attacks – its all in there. Known as Trojan in the West.
Turtles on platform this time avoiding blokes with chain saws – usually a good policy in Genki’s humble experience. Makes good use of the turtles nature and taking to underwater sections. April’s always on hand to offer support.
Famicom take on the long running Japanese TV soap opera set in the past where our hero roams the town in a similar vein to Goemon getting into scrapes and scraps, then dishing out some rough justice. Plenty of samurai haircuts on offer in this period romp.
Genki doesn’t do tattoos, but if we did our first would no doubt be in the shape of the Famicom style of Mario, here seen in unusually relaxed position of umpires chair. Simple is the best: the full court is visible in screen and good use of shadowing and ball sizing creates a clever perspective with very playable gameplay.
A vintage vertical scroller that pulls up its bar stool and satisfactorily sups its tipple, safe in the knowledge that what it does, it does very well. Don’t expect any favours, but it does make a great adventure.
A fitting tribute to a fine story due to the amount of unregulated fun and adventure in the game. The rafting sections are superb: firing at flying frogs, avoiding whirlpools and grabbing power ups. The platform sections can look a little rudimentary at times, but gameplay innovations such as being able to take to the skies with feet wrapped in fluffy cloud; turning the action into a side on shooter. Genki just fears the appearance of Injun Joe.
Genki Gurus will be more than aware of our unhealthy penchant for ninjas. Still at least it doesn’t result in donning ninja suit and heading for the local park to test our skills. Yet few would be able to turn down Kage’s charms as or hero runs through the snow laden forests taking down opponents as you may clearing a path through the bamboo. Indoor levels show off some beautiful screens and more varied adversaries donning big bowled hats of a pilgrim. Yet rescuing the kimono clad princess makes it all worth while.
The cuddly characters hide some devious level design from as fine a stable as Konami. Chomping carrots and spooky levels with big boss rushes to savour.
It takes great skill to be able to deflect the ball in Titan onto the blocks that need breaking down to clear the level. A simple premise with beautiful presentation.