Publishers

All the publishers for all the games we carry are listed here. If you want to see what stock we have by that publisher, just click on the name

All Games In Stock By Treasure

Sega Saturn
Action
One of both Treasure’s and the Saturn’s jewels in the crown with the Saturn effortlessly throwing giant sprites around like Big Daddy and Treasure’s programming entering an even higher echelon. A true delight to behold.
Nintendo DS
Shooter
A National Treasure gets a worthy update to hopefully woo more with its charms. Full of tongue in cheek humour as you’d expect from this developer and some very funny English translations. Huge title with plenty of levels and even a level editor for the DS version. Cunning counter attack method involves waiting until your ship is in imminent danger before launching the counter, and the results are the more spectacular depending on the level of danger. And based on the experience of past competitions, Treasure have made data transferable via sound so that another DS can upload it or even it can even be sent onto the net for the real high rollers.
Gamecube
Shoot Em Up
Tweaks the successful Dreamcast incarnation to add a few extras but the core play mechanics remain as pure as ever and the tate mode remains intact. As do the Arcade and Challenge modes, but the GameCube mode is most welcomed with a demo of the level section that can then be played in slow or normal speeds. The main catch to this full on blast is the selection of vessel weapon colour: be it black or white. Enemy ships are either one colour or the other and the score is doubled for taking them out with the opposite coloured projectile. Further score incentive is offered in the multiplier that increases for shooting ships of the same colour in sequence. Yet your own vessel is invincible to bullets of the same colour making for some tactical thought. In fact taking on bullets of the same colour is required to charge the only power up in the vessel’s supergun. Its quite unusual in that respect but there are no other power ups in a bold and refreshing move. Two player mode gives some welcomed respite and high scores can be clocked up with some well worked teamwork. Five chapters may not sound like many, but only the dedicated shmup fan will see the credits roll.

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